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NEXUS Vehicles

Drone Miner
Cameo
Prerequisite
Description
Refinery
Classification: Ore Harvester
The Drone Miner does just what it says. It boasts a similar payload capacity to the Chrono and War Miners, however it is a great deal faster, and can stab at enemies with its ‘legs’ for a decent level of damage.
Cost:
1000

Hover Truck
Cameo
Prerequisite
Description
War Factory
Classification: Support
This is NEXUS’ Supply Truck. It is able to deliver its supplies across water, and so is much more versatile. Despite its higher cost, it still only provides 3000 worth of funds.
Cost:
3200

Robot Tank
Cameo
Prerequisite
Description
War Factory
Classification: Light Battle Tank
This unit has been upgraded with newer design and uses new autocannon weaponry.
Cost:
600

Terror Drone
Cameo
Prerequisite
Description
War Factory
Classification: Anti-Tank Weapon
This unit has been taken straight from the old Soviet Forces arsenal, but has received a great many updates. It still retains the familiar infiltration of vehicles and ripping them apart from the inside.
Cost:
500

Ripper Attack Drone
Cameo
Prerequisite
Description
War Factory
Classification: Infantry Fighting Vehicle
Equipped with a laser much like the Eradicator, and rockets to fire up at aircraft, the Ripper is enough of a threat on its own. When loaded up with NEXUS infantry, it is a real threat, since the infantry can fire out of gun ports, enhancing the vehicle’s attack power by up to four times.
Cost:
700

Raven Transport
Cameo
Prerequisite
Description
Radar
Classification: Airborne Transport
This NEXUS transport is more useful than its Legion and League counterparts in that it can transport a vehicle and/or infantry at speed to a more isolated or strategic location. It is highly vulnerable to AA fire, but it is slightly more heavily armoured than the others. Also note that unlike the other two sides’ transports, occupants can fire out of the Raven in uncontrollable fashions, able to injure enemy ground forces as they travel to their destination.
Cost:
900

Adv. Robot Tank
Cameo
Prerequisite
Description
Radar
Classification: Medium Tank
The Robot Tank’s bigger, more powerful brother, the Advanced Robot Tank has a powerful twin cannon as opposed to the Robot Tank’s comparatively weak single shot weapon. It also sports AA rockets, and it has shown itself to be rather potent against ‘Hard’ targets such as bunkers and other defences, and so it is useful for clearing out bases for the less survivable NEXUS weapons.
Cost:
1000

Annihilator
Cameo
Prerequisite
Description
Radar
Classification: Suppression Weapon
Annihilator Gatling Tanks are equipped with yet another of NEXUS' new fiendish toys, as well as the toughest armour of any of NEXUS' hovering vehicles. The rapid-spinning multi-barrel chaingun is derived from old Yuri technology, but vastly improved upon to the point that it can more than rival the Allied Pulverizer when at full speed.
Cost:
1200

Zephyr Drone
Cameo
Prerequisite
Description
Radar
Classification: Attack Drone
This fighter drone is armed with a rapid laser that enables it to shoot at enemy air or ground targets. Also, it can deploy to land itself, in order to secure ground. Although not a powerful weapon, it is certainly a portable one.
Cost:
1000

Scrambler Drone
Cameo
Prerequisite
Description
Radar
Classification: Thief
This strange, floating UFO-type unit has the fearsome capacity of being able to drain enemy funds and even enemy power. Perfect for starting off the final onslaught.
Cost:
1100

Predator
Cameo
Prerequisite
Description
Tech
Classification: Medium Artillery Walker
The Predator is a medium artillery mech, able to lob high explosive shells at long range. It can smash through buildings at great speed, and also blast through infantry battalions. Its effectiveness is reduced against vehicles, however it can still hold its own against them.
Cost:
1100

Wraith Artillery
Cameo
Prerequisite
Description
Tech
Classification: Heavy Artillery
Expanding on both appropriated Allied Fusion Cannons, as well as NEXUS hovering and plasma cannon technology (as seen on the Manta Bomber), the Wraith Artillery is an incredibly powerful artillery piece, able to annihilate bases from extreme range. Shots can prove somewhat inaccurate, and the recharge time for the plasma coils is equally prohibitive.
Cost:
1300
Corrupter Tank
Cameo
Prerequisite
Description
Tech
Classification: Disruptive warfare
Expanding on the Hack Tower, this mobile variant is capable capturing enemy non-organic objects under its will to dismantle and disorganise enemy ranks of armor, however the controlled units take damage over time so captured pawns are best to be utilized quickly.
Cost:
1700

Centurion Crawler
Cameo
Prerequisite
Description
Tech
Classification: Superheavy Battle Walker
A megalith among units, the Centurion Siege Crawler is about the slowest thing you will ever see. However, it is probably the LAST thing you will ever see. It can, if it gets close enough, crush vehicles under its sheer weight, or simply pulverise them with its heavy laser. It is more than capable of levelling whole bases, and taking colossal amounts of damage as it does so. Be advised that this unit is directly controlled by the NEXUS Core. If the NEXUS Core is destroyed, all Centurions on the battlefield will cease to function.
Cost:
1800

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